Saturday, July 31, 2010

Pinocchio Animation

This animation from Ollie Johnston is just absolutely stunning.. Jeez...

Friday, July 30, 2010

Words of Animation Wisdom

An animators goal is to make the audience feel the emotions of the characters, not appreciate them intellectually.

-Frank Thomas & Ollie Johnston (Illusion of Life)

Wednesday, July 28, 2010

Old Animations!

Heres a compilation of some of my first animations like two years ago.. I know I know.. there are pages of things that can be fixed.. It's cool to look back though... I compiled them last year for my internship at holy cow animation... Ive been working on some dialog/acting shots for a new reel. Hopefully i get some good work done.. Right now, it has been tough though since i only have a few hours a day to work on personal stuff.. ill try to update soon..

Saturday, July 24, 2010

Kung Fu Panda 2: The Kaboom Of Doom

For all of you kung fu panda fanatics, I'm proud to announce that dreamworks is currently whipping up a new movie scheduled to release on May 26, 2011. I was absolutely shocked when i heard about it.. Now I am just geeking out over it.. Hopefully a trailer comes out soon.

Wednesday, July 14, 2010

more on subtext


OK... The majority of my time spent learning animation has been focused on action. I think it is about time I moved on to acting animation since this is ultimately what i want to be doing as a profession. I will start focusing my attention to acting in animation. To start things off, I found this playlist of small movie clips showing good examples of subtext. Check it out!

Saturday, July 10, 2010

Spear Throw

Here's some animation I did a while back when i visited my mom in San Francisco. I see a lot of things that need to be tweaked here and there but I'll just post it as some of my old work.


Breakdowns and new camera angle:

Final Polish:

(I think youtube messed with the frame rate though, it looks a little jumpy from the original)

Skateboard'n Flipbook

Here's an animation I did a while back during breaktime. It was done in Digicel Flipbook, a 2d animation drawing software. It was intended as a planning shot for 3d but I never really got the chance to continue it. Maybe one day I'll do it in 3d but for now, lets just leave it at that.

Pose Manics

If you are an artist or is studying art, you absolutely absolutely have to go to pose maniacs.. its a site that displays 3 dimensional anatomical figures posed out for drawing. It doesn't replace figure drawing but it is definitely 2nd to it. There is an application there wherein you can choose between 10, 15, 30, 60, and 90 second sessions. The figures will change based on the setting. I love doing the 30 second ones.. With this, you can fill up sketch books and off-course, get lots of practice, right from your very home. When i set up my scanner, ill start posting my drawing studies from pose maniacs in a more frequent basis.

to go to the site, click here.

Week 5 Challenge

A while back I posted a topic regarding creating sort of an animation challenge that would be held at least once a week at the 11secondclub animation forum site. The others seemed to like it and right away a whole new forum section was created for it. Though I am not personally running the challenge right now, I am still proud that an idea of mine was put to use. People will animate and they will be critiqued. This is a great way to improve animations.

The challenges start from a topic relatively simple, then will eventually progress into more complicated shots like character interaction. Week 5 challenge was doing a walk of any kind. I sneaked this one in during work. I wished I polished it more though. I didn't get to animate the head and fix some of the overlap on the feet and hands. Maybe Ill go back into the scene file and make the revisions sometime...

Here's my entry:

Friday, July 9, 2010

First post!

Well, I been looking at blogs for a while now and I decided i should make one of my own. To start things off, I will post a script a made a while back that is of great use to me when animating. It's called AS_motionTrail... This script uses the standard maya motionTrail but is linked to an expression that updates what frames are shown based on your current frame.

for example: trail 3 frames before and 3 frames after;
If you are on frame 13, the motionTrail will show you frames 10, 11, 12, 13, 14, 15, and 16.

It also shows the frames and colors of the motion trail can be changed as well. when you are done, just delete the motionTrail node and all of its connections and expressions will be deleted as well. This script is very useful for timing and spacing and especially tracking arcs (a lot faster then using a whiteboard marker like how I use to).

Here's the download link:

I'd love to hear what you guys think about it. Good Animating!